INSIGHTS: Confusing Design And Discovery
Friday, October 23rd, 2009When it comes to the things that count, we humans don’t like to admit that we live in a world we know very little about. We also have a tendency to place a premium on the little that we know, and discount the larger amount that we don’t know.
It’s no wonder why we are not good at designing things. The design mindset is grounded in what we “know.” We seem to be much better at discovering things. The discovery process is fueled by what we “don’t know,” so we “tinker” and discover.
I note in the “Why Are We Such Suckers For Prediction?” post, if you are an auto mechanic, you most likely know more about fixing cars than you don’t know about fixing cars. Also, errors are easily rectified. In this light, a good mechanic is an expert. If you are a psychologist or an economist, I don’t think so. In fact, it’s practically impossible that your knowledge of the human condition would exceed your lack of knowledge of the human condition. Not to mention that mistakes can be catastrophic in these “big system” type professions. Plumbers don’t kill people, but doctors do. Mistakes when predicting the weather, the economy, or the financial markets can, and do, ruin our lives.
It seems the big things we know the least about are the very things that count the most.
Here is a great video of Nassim Taleb and Charlie Rose discussing these issues and the random rare events that have huge consequence:



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